A 300k repair cost will net you exactly that 215,625. Version. Fans of the BattleTech franchise can. Media . MW5 Clans will be the first game where 1 lance (or star) taking on armies makes sense. A lot of the faster mechs will actually perform quite well and be much, much less expensive compared to an Assault mech. The Independents are a minor faction, so you're better off having them pissed than one of the major contract givers. Increase it until you get a +5 Hero standing. r/Mechwarrior5. Editing loadout to equip and swap parts in MechWarrior 5. You get more points to spend on. That's what I want - Spend ten or more negotiation points on C-Bills I want it all - Spend ten or more negotiation points on Salvage Shares Insured against the Clan Invasion - Spend ten or more negotiation points on Damage Payout Expensive Junk - Spend more than 40 Salvage Shares on one 'MechHave more rep. ADC Ballistics. It's called MW5 Mercs Reloaded, and though its only in beta and still a long way from completion, the amount of big changes it makes to the base game is impressive. • They should let you choose reputation as a bonus to bid on with your mission points!!! Insurance, money, salvage, or rep. That easily makes up for the 25%. Once you start fielding assaults, you're gonna want that coverage. The other parts of this mod are broken (loss clamp and squish) but this allows HBS BattleTech style where you can choose not to spend negotiation points for a reputation bump. Steam Workshop: MechWarrior 5: Mercenaries. - Increases the maximum rank that your company can reach (up to 30). Halfway between MechWarrior 5: Mercenaries' procedurally generated Contracts and the story-progressing Campaign Missions High Reward Quests (HRQs) are scripted missions with increased difficulty and enhanced rewards. When you have nothing but tier zero weapons, even a single T1 Medium Laser is a substantial upgrade to your crappy starter mechs. -Mission types that will be best for you when first starting out are going to be Raids and Warzones. Both missions are high rep, 400 tonnage drop limit affairs. Ballistics. MechWarrior 5: Mercenaries honors the 30-year MechWarrior legacy very closely: in mechanics, in controls, and even in soundtrack. Their first great accomplishment was the MekPaks, a series of unofficial expansion to MechWarrior 4: Mercenaries. You don't get any bonus rep for not using all of your negotiation points, maybe it worked like. Reasonable Reputation - negotiate. 3. And only being capped at 15 total negotiation points feels lame later on down the line, with rep 15 missions having above 15 available negotiation pips. Allowing an energy in ballistic hardpoints is possible, but would require, at minimum, editing every mech in the game. Salvage shares are potentially the most lucrative, since you might get an expensive piece of equipment for a mech or to replace a destroyed weapon. There have simply been far too many to count. EO. Damage level of mechs being sold is still factored in so a cockpit shot will still earn more Cbills then breaking it down. Collections . Otherwise, all of the starts all offer pretty decently equitable loadouts. Make it more generous or scroogey, more random or less random, whatever suits you. And it's a rough lesson to learn that if you play the mission straight, all your negotiation points put into salvage are simply wasted - might want to tell the player that somewhere on the mission brief :). Mod manager download. stupid in the first mission you cant go to the pick up point over the coast side to avoid the Tyr mechs. Adds the Contracting Party logo, OpFor Logo, Difficulty rating and Max tonnage to the. CommunityI don't really seem to appreciate large ballistics. 5 would equate to 600,000 cBills Damage Coverage if the base amount is 400,000 cBills. MW5 mission. I've already deleted the whole game from my system and re-downloaded from Steam, but. Take your time evaluating your own results in terms of pay and benefit just like a mercenary would do in real life. Salvage Rights: As many Points as allowed. . You need to be on max tonnage each mission. Media . uasset - Disables unspent points warning. There will be a cyanish green text. CommunityMODs Question - General. Sometimes, a green difficulty multiple contact will yield more efficient pay than a yellow or red single mission, even if you get a smaller number of negotiation points with the green one. TL;DR - This has been done before in 1996, for MechWarrior 2: Mercenaries. MW5 Clans will be the first game where 1 lance. 0. Reputation Mod. When spending NEgotiation points, you get more cash for the cash option now and the insurance rates are better. Steam Workshop: MechWarrior 5: Mercenaries. =======. Remove the MarketUP folder from your Mods folder. Capt. The course features key. CTF-4X is the Davions design, the rest versions in the MW5 are Capellan. Gameplay. MW5 Mercs ReloadedYou are paid 200K for those damages. As you fight for a faction, you’ll gain standing with them. I spent all day yesterday trying to load the campaign mission, "The Only Truth that Sticks" Part 2 and it will not load. • They should let you choose reputation as a bonus to bid on with your mission points!!! Insurance, money, salvage, or rep. Permissions and credits. In vanilla MW5, all mechs have their internal engine heatsinks (hidden), so stripping all visible heat. I'm only just getting into modding MW5 and so far I only know the basics. ) =======. To get top tier salvage, you need to be high rep (to get more negotiation points), negotiate for salvage, and be running multiple-mission operations. Having watched a lot of YouTube videos about MW5 before the DLC, I was expecting salvaging mechs to be where most of my money comes from, but they did change the economy quite a bit with the new DLC. 1 / 5. Media . Negotiation screen * Lighting fix Charred Barrens * Minor fixes and changes;. 4. Collections . The UI Panel where you make your negotiation points is called Contracts Negotiation Payout. I explain merc unit levels, faction reputation, and how it all works together so that you can get more salvage and better mechs in Mechwarrior 5: Mercenaries. - Load and Save Presets. Start up MW5 again and enable your mods. The only downside is the. Plus, the limited hard point selections in MW5 vs. Unless you pick up something you’re going to use in which case a point of salvage is worth 300k. I'd even play it that way with much lower c-bills for the missions, personally, as it'd feel a lot more. They might boost rep gains if you dont use them but I havent tested that. Doing the math,1 negotiation point gets you 250,000 C-bills or 3 salvage points (without bonus %). Reputation vs Negotiation : Reputation should be…I think MW5 is a perfectly adequate framework. More NPs = more points into C-bills, salvage or damage coverage. This of course. Part of it is due to risk. Define the issues or terms you can use during the negotiation and think about new factors you. As I understand, each of them offer negotiation points based on reputation. Note that no user interface changes are made by this mod in order to minimize conflicts with other mods. Thank you, Cyrolbacyl, for the efforts you've put into modding MW5. You get points based on your MRB rating, which are modified by your reputation with the hiring faction. Asset use permission in mods/files that earn donation points You are not allowed to earn Donation Points for your mods if they use my assets;. MW5 Negotiation points Are the negotiation points use it or loose it? Or if not used is available in another mission? Thanks! 4 comments Best Add a Comment Boblit67 • 4 yr. As a BattleMech pilot you’ll rain havoc upon enemy ‘Mechs and targets, including tanks, ground vehicles, aircraft, advanced defenses, and reinforced bases. Yep broken. From my. MW4, MW4M, MA and MA2. Qatar has influence, given in the past it has provided. Global weapon rebalance with Mod Options. When spending NEgotiation points, you get more cash for the cash option now and the insurance rates are better. A negotiation preparation checklist can help you avoid this scenario by helping you think through your position, the other party’s position, and what might happen when you get together. Also, When salvaging a. ContractsNegotiationPayout. There are obviously many concessions for realism in MW5 but removing tonnage limits is essentially a cheat, considering the way missions are constructed. Salvage Farming Tutorial. Improve your reputation to get more points to allocate. Correct weapon sounds and missile logic require Yet Another Weapon. Also, When salvaging a. Yarls Wolfbane Jun 1, 2021 @ 1:16pm. The problem im finding is that when I do the logical thing and stick. Having watched a lot of YouTube videos about MW5 before the DLC, I was expecting salvaging mechs to be where most of my money comes from, but they did change the economy quite a bit with the new DLC. So if you aren’t getting a mech a point in payout is worth about 250k and a point in salvage worth about 150. You won't suffer fees and penalties that you normally would from being. You need to waste a negotiation point on Airstrike for the mod to work Reply reply. Cast as a rookie pilot turned vengeful mercenary commander named Mason, you lead your crew of mech pilots from node to node across a vast galaxy map, doing the dirty work of the galaxy’s five. I feel like getting 4 or 5 shares per negotiation point would fix the issues with salvage shares being too low, without having to also increase the number of negotiation points. It will also override MW5_TOI_Functions file from YACM mod. MW5 : Is there any reason to swap factions? You start in davion space and obviously, your first few contracts are going to be mostly davion contracts. If you have a heat capacity of 10 before and install a heat sink, then you effectively add 10% of the total heat cap. If you click max armour, it splits it evenly between front and back for the torso - you don't want this, you want to mostly be front. The reason why there are the # of mechs in the game, is that PGI had to re-design the entire weapon system for MW5. Easier Than Painting Miniatures. And while former Steiner and Davion conflict zones offer missions from FedCom, you don't seem to actually be able to earn any reputation or extra negotiation points with the faction. So whereas in vanilla you'd need to spend 9 negotiation points to get 30 salvage shares (3 + (9 * 3)), now you only need to spend 5 negotiation. The maximum negotiation points for available missions change randomly after doing a mission, no matter if single or multistaged. Happy factions R and Negotiated Gains are your friend. Having good kurita rep for the hero mech missions is really helpful too. If you're taking a beating on the regular, take insurance over C-bills. g. This is all that can be gained for faction reputation. I am level 15 and Davion is the only one who even likes me at this point. Collections . Put your negotiation points into scrap, then damage repair, then. Still working: Restore traits, Xenopax optimize, Reasonable. An improved HUD (mirroring MWOs layout, while retaining the more accurate paperdoll of MW5 ) is a must-have. Thanks much for clearing that up. Combining hard points is not possible. json file, start up MW5, and close it out. 10. Virus scan. so with the new dlc and new maps ive started to encounter some almost impossible missions. #1. Tired of having to waste all your negotiation points on salvage shares, just in case you encounter and headshot that nice mech you always wanted? Look no further. Fight alongside your friends with a four-player PvE co-op. But this table is absolutely fan fucking tastic. And so far it's just been that one mission that won't load. But all that aside, I just wanted to point out that once you're in the game's main menu, you can select mods from the list, and then there's a button to open the appropriate mods folder somewhere on the right, so you can be absolutely sure you're in the right folder. Salvage isn't very useful early in the game, during which you should be putting your negotiation points into C-bills. Spider: Light MechLock n Load is the tenth campaign story mission of Act 2. Can't continue to mission after distributing negotiation points. 72,800 GXP & 4. R we hard capped at 15 negotiations points with the faction loving us or is there a way to get a higher negotiation level? I keep seeing missions that allow 15+ points to spend but haven’t seen a way to increase beyond 15. So, if I see an offer I like I accept the contract and then it will hold up the start of the mission until my mechs are repaired. Seems that, in at least my game, as the timeline progressed into the 3040s, Steiner and Davion united into the Federated Commonwealth. It’s a great aspect of the gamble and win/lose design of Mechwarrior 5: Mercs. You can change the base C-Bill (or credits) you get for completing the mission, how much salvage you can claim upon finishing the mission, and damage coverage your employer will cover when you complete the mission. Even the Patton and Manticore as shown in MW5 should be dangerous opponents. Define your interests. I did a mission last night with 20 payout pips and 17 salvage pips. I've tried every day now searching online and haven't seen anyone else complaining about this bug. I cannot believe they (PGI) created a system that actually *punishes* the player for going lighter-tonnage missions - especially where the player has no control over the matter due to poor markets for buying heavier mechs and such. It would probably only really work as a "percentage of total negotiation points that went unused", since otherwise a high tier company with lots of base negotiation points could instantly build max rep on a single drop by not using any points. When spending NEgotiation points, you get more cash for the cash option now and the insurance rates are better. These numbers (30%, 1 more share, 1/2 negotiation per level) were directly extrapolated from the later Career progression ranks from the base game. So if you aren’t getting a mech a point in payout is worth about 250k and a point in salvage worth about 150. Most of the missions, or Contracts, the player will take during the campaign of MechWarrior 5 are procedurally generated at random systems in the map. The lack of realism in drop tonnage is no different from the inability to wield a level 2-rated sword or wear level 2 armor because you're only level 1 in Diablo or whatever RPG title you. Only the negotiate portion is working. Negotiation Points : Flattened the increase of value. Example: +2/-2 instead of +2/-8. Version 3. on Xbox One, and I can understand that since Xbox One is the previous generation, but having to load a save on top of that when I. Personally I installed a mod that lowers losses along with gains, and that lets you leave negotiation points unspent to build reputation (since the game doesn't allow you to spend negotiation points on reputation). #15 < > Showing 1-15 of 24 comments . Rinse and repeat. Hope this helps! p. (Maybe move the file to a different folder, just in case instead of deleting it until you know you don't need it anymore) Last edited by ForteDS ; Jun 20, 2022 @ 3:07pm. For the player "light mechs" are less used on the later stages of a playthrough. One more MW5 Mercs DLC coming Q1 2024 - MW5 Mercs has sold >1 million copies. I'd also recommend one of the mods which lets you get 5 salvage points per 1 negotiation point used. - DLC, Co-op and both Campaign and Career mode Compatible. Having watched a lot of YouTube videos about MW5 before the DLC, I was expecting salvaging mechs to be where most of my money comes from, but they did change the economy quite a bit with the new DLC. Get a faction to like you so you have a decent amount of negotiation points, put almost all into cash and 1 into damage coverage if you like. Last edited: Dec 19, 2019. Better prices vs higher prices & more negotiation points vs less. Contract Negotiation Published Jul 2, 2021 MechWarrior 5 is an entertaining adventure but players will need money for upgrades. Media . Unless you pick up something you’re going to use in which case a point of salvage is worth 300k. If you have a good arsenal, it's likely you'll take far more damage than you would get back in mech. Smash and Grab By Jon Michael , Wiki_Creation_Bot , Giolon , +4 more updated Dec 10, 2019 This is a walkthrough for Smash and Grab, a campaign story. So 80% of your negotiation points should go to C-Bills (At Least) then the rest to damage coverage or salvage. -- Only the host requires it, other co-op players can have it to see the new ranks the host has obtained but it is not. The battlefields are dominated by war machines known as BattleMechs. Damage insurance coverage and extra c-bill payouts are consistently reliable sources of income for Negotiation Points, but there’s a major catch. @spud_102 I didn't have the problem of a missing mods folder when I installed the game. 9k-- MW5 Mercs Reloaded. 2. This means you have to pull in about 600,000 salvage for every 3 points just to. I'd avoid the multi-mission contracts until after you have a full company (12) of mechs to deploy. I have had contracts change the negotiation points allowed for C-bills or Salvage after allowing time to pass for mechs to be repaired. The year is 3015. They're also custom made so give variety from the auto generated missions. 55. The negotiations aimed at freeing hostages following Hamas’s October 7 attacks on Israel have surged to their “closest point” to a deal. Clan reputation is your largest concern, seeing as it unlocks additional campaign quests and provides you more negotiation points across the board. MW5 Clans will be the first game where 1 lance (or star) taking on armies makes sense. Assault mechs also means more expensive, and slower means taking many more hits. Also keep in mind trying to keep a hub system within a couple jumps if possible, so if you take a lot of damage, instead of spending 2 months and a. THIS is what has been crashing my game with "MW5_MissionUtilLibrary_C" post DLC5/Dragons Gambit. 1 Heat capacity means the capability to store 1 heat. Insurance pays more per negotiation point than cash, but only pays up to your damages. MechWarrior 5: Mercenaries Mods Gameplay Reasonable Reputation Rewards Reasonable Reputation Rewards Endorsements 281 Unique DLs 3,868 Total. Customizable with (Bobbert's Mod Options ). I seem to be having a bit of trouble with the intricacies of MW5 economy and would appreciate some sage advise. What you wanna do, is stay in good with the Steiner and Davion, because post game, thats where your going to find the majority of your hero mechs is in either Steiner/Davion space or Marik space. 2. Having watched a lot of YouTube videos about MW5 before the DLC, I was expecting salvaging mechs to be where most of my money comes from, but they did change the economy quite a bit with the new DLC. I then tried to remove them but something seems to have gotten stuck. Each negotiation point is worth more coverage than hard cash, so if you know you'll be taking damage you can get a larger payout with damage coverage. It's bugged. Having watched a lot of YouTube videos about MW5 before the DLC, I was expecting salvaging mechs to be where most of my money comes from, but they did change the economy quite a bit with the new DLC. - Increases negotiation points scaled similarly to how levels 1-15 increase. agafCollections . Man, that is so opposite of what some troll was telling me a while back when I said the MW5 system was one of the things preventing enjoyable gameplay. The next screen starts loading your mission, but. Honestly It feels like MW5 in general is lacking a bit of depth. Tired of having to waste all your negotiation points on salvage shares, just in case you encounter and headshot that nice mech you always wanted? Look no further!. MercTech) Gain extra faction reputation by sacrificing negotiation shares and/or balances reputation gain and loss in out-levelled conflict zones. Damage insurance coverage and extra c-bill payouts are consistently reliable sources of income for Negotiation Points, but there’s a major catch. A lot of the faster mechs will actually perform quite well and be much, much less expensive compared to an Assault mech. This heavy mech is more modern (3025) than the venerable Vindicator (2826), but it is also a classic for Liao. Greetings Mercenaries! Piranha Games is very excited about the upcoming release of our fourth DLC for MechWarrior 5: Mercenaries, Rise of Rasalhague. Follow a quest for glory and revenge. 23) When accepting a contract, don't forget to adjust the Negotiation Points. If you click max armour, it splits it evenly between front and back for the torso - you don't want this, you want to mostly be front. In the future, however, humans don’t live in peace and harmony with each other due to centuries of conflict. Thanks! They're a use it or lose it. Make it more generous or scroogey, more random or less random, whatever suits you. vanilla = 1 negotiation point. Battle Tech is an excellent and welcoming community with a diverse player base. The armor is stronger and you have 2. The post Hostage. The other parts of this mod are broken (loss clamp and squish) but this allows HBS BattleTech style where you can choose not to spend negotiation points for a reputation bump. But all that aside, I just wanted to point out that once you're in the game's main menu, you can select mods from the list, and then there's a button to open the appropriate mods folder somewhere on the right, so you can be absolutely sure you're in the right folder. 12 in Dubai. 2 from faction A, and one from faction B. Business, Economics, and Finance. 12. When spending NEgotiation points, you get more cash for the cash option now and the insurance rates are better. In MW5 it's just straight up free tonnage vs max tonnage. New Negotiation Upgrades. You don't want to run that War Zone mission because only 2 points in salvage means you wont be able to salvage any Mechs. View mod page; View image gallery; Yet Another Weapon. 1. There are various contracts from different factions. 2b. As others have mentioned, the damage coverage pays out however much money it would cost to repair the damage you took, unless you took more damage-cost than you negotiated to get. The OPs mission lists a total of 19 points that can be allotted each worth 3 + bonus. I had read a post recently that suggested that leaving Negotiation Points unused, the Loyalty point reward (how much a faction likes or hates you) increases. Collections . I would love to be able to use negotiation points for more rep. The issue is the "local" reputation with the factions. Max your front armor if you can without giving up needed equipment, too. These cheats are part of our PC Game Pass collection. As a dude that solo'd a 400 ton, 95 difficulty raid in a Jenner (only lost my left arm/torso, btw), you need to adjust your negotiation points against the mission. Also, When salvaging a. Removal. CommunitySteamワークショップ: MechWarrior 5: Mercenaries. That's where most of my work for this mod has been done. Asset use permission in mods/files that earn donation points You are not allowed to earn Donation Points for your mods if they use my assets; Author notes. Walkthrough mission one of the MechWarrior 5: Mercenaries DLC The Dragon's GambitMissionstart (last chance) 31 December 3038 Location: Dieron (transfer is au. 1. You almost always want to have maximum armour on your mechs, which you can only do in detailed mode for mech loadouts. Go into Options > Mod Options and customize your settings. 1. Is there some method to how many negotiation points you can use? I just did a mission where I had 10 negotiation points, but could only put 3 in c-bills and 2 in salvage points. MW5 Inverse Kinematics for legs. Note, the multiplier is only applied when at least 1 Negotiation Point has been assigned to Damage Coverage on the Negotiations. The condition of the mech will affect the price, but fixing a mech just to sell it is not worth it. You accept a mission, negotiate with your points for bonus, salvage, and damage comp, complete the mission, then at the end, you suddenly have 2 points of salvage, no damage comp, and a payout of. First, you have a few months of time to get ready before the first set of missions, and if you can, swap out some of the meh mechs for better ones. In both integrative negotiation and adversarial bargaining, your best source of power is your ability and willingness to walk away and take another deal. 12 in Dubai, marks the world's 28th leadership gathering to confront global warming since the first. Click this to get a quick tutorial on how to select and negotiate contracts. This ensures that Mod Options picks up the currect values before you load a game. Of course, with each Contract comes negotiation, and with each victory comes consequence. Damage level of mechs being sold is still factored in so a cockpit shot will still earn more Cbills then breaking it down. Not sure how much this will apply to MW5 but in the battletech lore various factions view and use mercenaries differently. Purchase Salvage causes behind a "low level fatal error" on mission results that crashes the game before it can autosave, confirmed. Still trying to workout bugs with the DLC 3 release, I will update again once it is confirmed working. 2a. When you sell salvage, you get 40% of the listed value for weapons or 50% of the listed value of a mech (keep in mind any installed weapons/equipment are still 40%). Always good to put 2 points in insurance minimum. For mw5, there is only 1 independent faction. Also, When salvaging a. 10. The purpose of this mod is to cut repetition and provide MW5 with a better endgame and additional goals to strive for. It's not hard to cheat money in general, but if you are trying to earn more money through gameplay, first, you earn money through contract, first to think is negotiation points, finding mods that let you earn more points, second is how much you can earn in the battlefield, Mods that powerup your mechs while mods to add more to heavier mechs to sell adds. The host must be on PC and have the mods installed and activated (obviously). MachineGun" or something similar, that means it didn't find the weapon and it needs to be looked at. 1 / 5. Default is key H (it's in the Keybind Menu under Mech Functions). I saw another post that said if you leave negotiation points on the table, you get more of a rep boost with your employer instead. Mission base payout reduced by 25% at highest levels and 10% at level 5 scaling down between the two. - Raven. Tags for this mod. Restart the game and in the Options>Controls menu, you should see the new keybinds. Having watched a lot of YouTube videos about MW5 before the DLC, I was expecting salvaging mechs to be where most of my money comes from, but they did change the economy quite a bit with the new DLC. Take jobs from whoever you want. By sticking with powerful employers and siding with them as much as possible, your negotiation points will rise substantially. ViciousTheo • 1 yr. Also, When salvaging a. MW5: Mercs Reloaded was essentially that, but I think that mod's author has no plans to update at the moment, so it may never get updated for the new patch/DLC unless someone else decides to remake it. Don’t get hung up on one issue. CompanyRep. The same is true of other heavy tanks such as the Ares or Partisan. It would be nice to spend Negotiation points on more things, especially as it's quite possible to wind up with so many Negotiation points you're calling airstrikes on random Harasser hovercraft for a lark. I went to test it out last night but the game crashed halfway through the mission :/But negotiation points don't raise in between (unless you gain a reputation after one of the missions). I have become hated with Kurita and want to repair my rep with them. If you get 215,625 as negotiation, then a 50k repair cost will net you 50k. These greatly. Just for my own local use, I guess you can use it if you like this sort of thingFocusing your negotiation points on money will earn you cbills faster, though could be frustrating if you see a nice mech in salvage but lack the shares to claim it. but suddenly needed to revive it after MW5 fizzled last spring and negotiations for PGI’s sale to EG7 began. 410. A mercenary should gain "notoriety" as he successfully finishes missions, that is basically the global reputation and is fine as is where you gain more reputation by doing harder missions. So you're a brawler. And you have to get to an Evac Point, but the whole time that lance of mechs gets to follow you and shoot at you. Also, even after FedCom, pure Steiner and Davion contracts still pop up and your negotiation points DO stay in place. Players can also increase their reputation with specific factions. After everything I have done I only have +1 negotiation point with them. You can now modify negotiation points from the Pre-drop screen after accepting the contract. The value of weapons is misleading, since you can only sell them for half their face value. Subscribe to download. For example, swap out that victor for another Awesome-Q and stick some LL-SB in it for the AI to pilot since. This allows you to get mech and weapon discounts but never any negotiation points for Fedcom missions. Of course there are other mods to address that which you may already have. Biggest takeaway: don’t work for house Kurita if you can avoid it. A1M1_SupplyRun_Scenario. net, the homepage for MW5 says that Multi-Mission Contracts "offer dramatic gains on both Reputation and Standing gain with the faction offering the contract. This means you have to pull in 625,000 salvage for every 3 points just to make the same amount of c-bills, which is extremely rare before late in the game. I got cozy with Davion and Kurita hates me for it. Reasonable reputation - negotiated gains / happy factions R causes the game to fail to reach title screen. Less at <4 points available). First Strike is the fourth campaign story mission of Act 2 and eighth overall. Im hero to Steiner/Davion, Marik and Free Rhasalauge Republic and hated by Kurita and Liao, Im also hero to all periphary kingdoms as well and I have. it takes like 4 rounds from. This means you can buy things from them for less and sell things to them for more, in addition to getting more negotiation points when accepting a contract. Saaad. The resale value on such mechs is often more than the C-Bills you earn as a reward for completing most missions in the early game. Basically, consider how much damage do you expect. Also each negotiation point in salvage (= 2 salvage rights) is usually worth at least as much as the payout would be. Once you have good reputation with all the factions, it's easier to stick with one for a while without worrying about the damage done to the others, since you'll be going from +5. finally it will find your still available points and you can edit. Tired of having to waste all your negotiation points on salvage shares, just in case you encounter and headshot that nice mech you always wanted? Look no further! 15KB EDIT 2: I found them. Even a single extra negotiation point is a couple hundred thousand C bills per mission, so don't shoot yourself in the foot by working for and against everybody. RepMod_NegotiatedGain: (Negotiated Gains/Loss Clamp) Unused negotiation points are used for increased reputation gain with the employer (up to +20). So don't take any Damage Coverage with Negotiation points. Launch game. Food for thought. At least for the 3-mission contracts. (Optional) Beat Davion and Steiner. And it's totally possible to. I always put one point in the Insurance slider because one tick there is equal to about 1. I think the average credit/negotiation point ration is $100,000 for cash and $175,000 for damage coverage. Only two items were even in the salvage bin at the end. Hindsight being what it is a restart would have been a good idea at some point but I had to get to work lol. Just a collection of mods for my friends to download and useCollections . ewillard128 • 2 yr. Level entire cities and decimate the enemy in your BattleMech. uasset - Disables unspent points warning. Ok for the changes in detail. Yes it eventually runs out and for forceful negotiations I think only properly works in career mode or only for a time. They all work fine in every other program, including MWO and MW5 beta. The raid mission has max negotiation points of money 5, salvage 5, insurance 3 and the War Zone has max of money 7, salvage 2, insurance 4. Their rep gain goes into "independents", who operate the markets in FedCom space, so you'll get equipment discounts, but you'll never get past "indifferent" with them, so no bonus negotiation points. When spending NEgotiation points, you get more cash for the cash option now and the insurance rates are better. See below on what to do with. Collections . 10. If your chosen mech can fit ECM or AMS, take it for sure. Spend up to three points.